Jan 14, 2021, 16:07 pm
I have not yet ventured into rendering but from what little I understand, it is based more on vector than bitmapped graphics.
Typical jpg, png are bitmapped (as opposed to vector). So a normal photo, which is 'shaded' anyway would probably not be very useful.
Which is why I suggested going to the 'samples' directory. It should provide the base files from where you can see the file types required.
https://docs.blender.org/manual/en/lates...rmats.html
This *might* just be for output.
Typical jpg, png are bitmapped (as opposed to vector). So a normal photo, which is 'shaded' anyway would probably not be very useful.
Which is why I suggested going to the 'samples' directory. It should provide the base files from where you can see the file types required.
https://docs.blender.org/manual/en/lates...rmats.html
This *might* just be for output.